#Fixed *FIXED Sometimes, when making a new faction the minister is a clone of you, and you can fire yourself *FIXED the multiple villages on top of villages (rare, seems to be zargoza village only) *FIXED the emissaries never returning bug/diplomacy not functional *FIXED the dialogs with females and lords where they ask you to surrender or die *FIXED Sometimes when courting a lady and talking to her father he says weird messages (confirmed) *Fixed the weird female faces #Maybe fixed *Maybe fixed the namestring bug where player and AI names change to incorrect variables #Disabled *Importing and exporting NPCS dosen't work (Confirmed) include it in the Steam Workshop, you will have to download it from the Moddb page.
MODDB MEDIEVAL CONQUEST HOW TO
No data is grabbed from clients, the only outbound connection made is a request to master server for data. Mount and blade medieval conquest kingdoms how to Mount and blade. All data sent to clients is in forms of strings and integers, completly safe and customizeable live stats of the Master Server, messages, and colours. The message only pops up if an Event is currently live. The in-game portion is optional and can be disabled. New features: *Added a Master Server framework for Co-Op/Multiplayer official events to inform players when an event is live, check this example: This triggers every 7 days of in-game time, or everytime the main menu is visited.